It's worth noting that the Amiga's OS was mainly written in C - it's the language to go for if you want speed but don't want to learn assember.
It's also worth remembering that Blitz Basic features an in-line 68K assembler, and *all* of the commercial games written in Blitz (Gloom, Super Skidmarks, Guardian, etc) were mostly written using Blitz's assembler. The BASIC language was only ever used to do simple things like disk I/O or setting up displays.
If you want to write pure BASIC programs, Blitz is much faster than AMOS but still not really fast enough for commercial-quality games.
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