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Old 12 October 2017, 18:48   #2
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Join Date: Oct 2009
Location: Germany
Posts: 2,020
The WHDLoad install needs ~1MB chipram + 768kb expansion memory (256 + 512 for ROM 3.1). The CD32 ROM could be the problem but I don`t think so.

If lack of memory is the reason you could temporary change Zombie2.mod (med) to a smaller size and try to load with the changed med. Does the WHDLoad install work if you add extra ram?

Your startup script looks broken to me. After makdir/assign ENV: the game starts from CD0:, then it runs toggleaga, assigns fonts: and then start the game again. It is possible that the CD0: line shall be "cd gamedir"?
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