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Old 28 June 2017, 20:18   #14
matthey
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Join Date: Jan 2010
Location: Kansas
Posts: 1,284
Quote:
Originally Posted by Jope View Post
1. The control ports could support two buttons directly and a third by using an analogue input, but it seems the peripheral vendors did not catch up on this, as generic 1 button sticks were more widely compatible with other computers.
I believe a 3rd button was easy to support with digital controllers too (multiplexing unnecessary).

pin 6 = button 1
pin 9 = button 2
pin 5 = button 3 (mid button with a 3 button mouse)

It is the same arrangement as the mouse/trackball although some diagrams show the button 3 as n/c (obviously connected in the Amiga hardware though). Hired Guns told how to swap 2 pins on a Sega Genesis pad and have 3 buttons working.

Most Amiga computers did not come with a joystick/pad but the CDTV from 1991 had 2 buttons. C= would have had to have been proactive to push a standard for controllers with more buttons. They probably could have helped with better AmigaOS controller support which is still lacking today.

Last edited by matthey; 28 June 2017 at 22:32.
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