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Old 20 June 2017, 00:34   #39
Toffee
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Join Date: Sep 2008
Location: Farnborough
Posts: 111
Quote:
Originally Posted by touyats View Post
I remember clearly Dave Haynie saying in one interview that the AAA Blitter could do texture mapping, aside from the usual minterm copying of pixels. Notably, Hombre's Blitter has them both too...
Read the AAA specs from DevCon 93 written by Dave Haynie it deffo had no Texture Mapping support. I can upload if you want ?
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