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Old 11 June 2017, 20:00   #12

Join Date: Jul 2016
Location: Darmstadt
Posts: 437
Originally Posted by Galahad/FLT View Post
MFM disk format, encryption, self modifying code that sneakily setup variables in key parts of memory, protection track read which also built up a special table in memory which meant game would not work without and checksums.

And the game code was written in C and it was VERY tight on memory to find space for loaders.
Good effort. Self-modifying code is a bit of a mind-bender on its own!
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