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Old 29 May 2017, 13:24   #11
grond
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Join Date: Jun 2015
Location: Germany
Posts: 364
Quote:
Originally Posted by Toffee View Post
Horizontal resolutions 640, 800, 1024 and 1280 (no 320 ?) Hardware playfield scaling ranges from 0.5 to 16x
The way I understand the second feature quoted above you could use it to turn a horizontal physical resolution of 640 into a logical resolution of only 40 pixels wide. Thus, you could easily create a standard low-res resolution by scaling x2 and doubling lines with the copper. The specs sound very reasonable for the time and could have meant a continuation of the Amiga approach to graphics hardware without just doing the simple thing and going the boring PC gfx card way. Still a pity that it didn't happen...
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