View Single Post
Old 25 May 2017, 13:06   #31
Registered User

Join Date: Mar 2016
Location: Australia
Posts: 595
Great feedback guys.

The engine is very configurable when it comes to changing the dynamics of fighters (players and enemies), so it would be easy to tweak the two main characters to have different skills.

The enemies do have some different dynamics in the demo, but unless you play in hard mode it can be hard to notice the difference as from memory easy mode sets a lot of the parameter to be the same. The final boss in hard mode is the most obviously different.

Fingers crossed we will see more enemies and fighting moves in the final game, but that's up to the Amiga Wave guys.
alpine9000 is online now  
Page generated in 0.07470 seconds with 10 queries