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Old 09 May 2017, 09:22   #6
Dr.Venom
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Join Date: Jul 2008
Location: Netherlands
Posts: 278
Quote:
Originally Posted by Toni Wilen View Post
Right, it was that old problem.. If I remember correctly, reason is pull mode sound which causes sort of lock-sync state where sound timing forces the vsync polling code to not run when emulation is waiting for next pull event.

Not sure if there are any easy fixes..
Ah that explains it also only happening in Wasapi pull mode. Can you think of any possible solution? It was all working so well it would be sad to lose the proper interlace feature when using Wasapi..

If there are no real fixes given current implementation, could you possibly add a config option to disable the interlace frame type matching? At least if that would solve the audio problems interlace mode it would be better than how it is now.
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