Little update. builds from v0.11 to v0.15.
v0.11 (28.04)
- added menu and menu selector
v0.12 (28.04)
- centering 'loading'
- menu selector works. 3 functions from 9 works: start, single/team mode and exit
- end level selector now works
v0.13 (29.04)
- added hero death animation
- added collision check with hero
- level end updated when hero died
v0.14 (03.05)
- added selectors blinking
- extends level structure. level end condition in level structure
- added function for level end condition.
- side effect when extends level structure - level optimized. level has 20x16 but internally 32x16. So instead of mulu #20, lsl.w #5 is used.
v0.15 (05.05)
- added three types of bat AI. More to add.
- moved enemies (bats) into level structure.
- added level end music module.
Furthermore I did special build based on v0.13 but with changed graphics (graphics from Koyot1222 - big thanks ).
[ Show youtube player ]
There is still a lot of work to do.
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