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Old 05 May 2017, 02:09   #14
earok
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Join Date: Dec 2013
Location: Auckland
Posts: 1,508
I've thought about it and I think.. I can't realistically apply a broad PD licence to content that falls outside of the Gloom source code itself (such as music, sound effects, art, levels etc) as it was probably contributed by several authors.

I'll strip it back to being just the .S files and include an MIT derived licence.


License is as follows:


Quote:
This license only applies to the included ".s" files and ".bb2" files
(the source code). The license does not cover any other asset within
the repository, which is only present for historical and archiving
purposes.

=======================================================================

This is free and unencumbered software released into the public domain.

Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.

In jurisdictions that recognize copyright laws, the author or authors
of this software dedicate any and all copyright interest in the
software to the public domain. We make this dedication for the benefit
of the public at large and to the detriment of our heirs and
successors. We intend this dedication to be an overt act of
relinquishment in perpetuity of all present and future rights to this
software under copyright law.

THE SOURCE CODE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

Last edited by earok; 05 May 2017 at 08:05.
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