View Single Post
Old 27 April 2017, 20:22   #16
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 42
Posts: 19,561
Quote:
Originally Posted by FrodeSolheim View Post
When host refresh rate ~= emulation rate, the vsync is full and proper with explicit synchronization between threads, of course. No duplicates or dropped frames.
No, it can't work 100% glitch free. (without g-sync/freesync).

AV sync will slowly drift (without feedback loop) and cause dropped or doubled frame every n frames or sound buffer overflow (which practically means doubled frame) or underflow (sound glitch). n can be very big number but it will happen, sooner or later.
Toni Wilen is offline  
 
Page generated in 0.04972 seconds with 9 queries