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Old 27 April 2017, 21:22   #16
Toni Wilen
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 43
Posts: 20,653
Originally Posted by FrodeSolheim View Post
When host refresh rate ~= emulation rate, the vsync is full and proper with explicit synchronization between threads, of course. No duplicates or dropped frames.
No, it can't work 100% glitch free. (without g-sync/freesync).

AV sync will slowly drift (without feedback loop) and cause dropped or doubled frame every n frames or sound buffer overflow (which practically means doubled frame) or underflow (sound glitch). n can be very big number but it will happen, sooner or later.
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