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Old 11 April 2017, 14:54   #3
Sim085
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Join Date: Apr 2009
Location: Lija
Posts: 278
Hi Toni, Thanks for your reply. I read the AR3 manual and looks like this is targeted mostly for parts of a game related to life reduction (which fits perfectly with the example I gave). However let us say I am interested in other parts of the game as well? Example how computer calculates next move.

What options do I have?

For example imagine a turn based game. I want to do a move which is not allowed (a pop up appears when you try it). I want to disable this. How can I look for that check? Is WinUAE debugger still not practical for that?

Quote:
Originally Posted by Toni Wilen View Post
It isn't going to help, number of instructions will be huge, it can be tens of thousands or even more..

"deep" trainer debugger (or action replay) option probably is more useful.
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