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Old 08 April 2017, 21:15   #28
Galahad/FLT
Going nowhere

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Join Date: Oct 2001
Location: United Kingdom
Age: 44
Posts: 6,527
Quote:
Originally Posted by Leffmann View Post
It's this mismatch we saw a lot in the late 90's in many PC games, which had a combination of 2D graphics for the backgrounds, and 3D renderings for the animated graphics with lighting that didn't match the surroundings.

IMO they should've used the "2.5D" look where the graphics are in 3D and the level design and gameplay is in 2D.
A bit like the XBox 360 rendition of R-Type 2, that was effective whilst still maintaining the graphical look.
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