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Old 01 August 2003, 10:03   #43
IFW's Avatar
Join Date: Jan 2003
Location: ...
Age: 46
Posts: 1,838
Honestly there is no challenge - technically, not game play wise - to make Sonic for a stock (!) a1200 as the latter is the faster and better hw machine, so it's nothing much of an achievment.
If you really just seek challenge make it work on a stock (!) a500 now that is challenge, as an a500 has weaknesses and strengths vs mgd (slow bitmaps vs fast character/tile maps for one, but 4096 colours palette vs 512 colours and so on).
But It seemed this project is not a "geek demo compo", but making of something that anyone would love to play, a new Amiga (preferably Amiga only!) game...

Well... never mind.
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