Did Dreamcast 3rd-party support really dry up because of piracy? It's difficult to accept that when piracy was so widespread on the Playstation. Was piracy simply an excuse for 3rd-party developers to dump the system in favour of the more successful Playstation series, which promised more sales simply because of its larger audience?
I didn't know that Sega kept supporting the Saturn for so long. It was around the time of the Saturn's release that I gave up on Sega.