View Single Post
Old 06 January 2017, 23:01   #19
Registered User
rsn8887's Avatar
Join Date: Oct 2006
Location: USA
Posts: 771
UPDATE: I managed to calculate the optimum integer factors inside the shader using VPOS. As I said the prescaling could still be improved but it is very close to perfect integers. Once I figure out that NULL filter discrepancy, it might be possible to improve this shader further.

Here is the updated shader.
Attached Files
File Type: zip (1.6 KB, 19 views)
rsn8887 is offline  
Page generated in 0.04964 seconds with 10 queries