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Old 04 January 2017, 22:12   #11
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Join Date: Sep 2011
Location: Paris/France
Posts: 163

OS4 games use Compositing or Warp3D for drawing

Compositing is a kind of super-blitter including filtering/rotation/resizing/transparency
Warp3D is the standard 3D driver on Amiga OS

The two dont have hardware implementations on WinUAE/PPC

So you must fall back to Wazp3D & PatchCompositeTags that are software only implementations : so slooow

Today I dont know if games can run with those : dont have tried yet

I suppose MACE can run now as it was starting with PatchCompositeTags but was crashing due to slow memory...

Alain Thellier
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