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Old 31 December 2016, 19:34   #13
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Join Date: Oct 2006
Location: USA
Posts: 771
Ah awesome thanks for looking into this. It would have taken my ages to figure that out. How lame and ancient is the c standard library it is embarrassing. That explains it then. After some more testing my 2000 MB hdfs work just fine in UAE4All2. And anything larger than 2 GB won't work unless I or somebody else fixes that code.

I suspect the hdf code will also become much slower when it uses the 64-bit addressing. It is already quite slow on the vita. But it could be limited by the access speed of the memory card, too.
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