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Old 13 December 2016, 19:47   #13
kamelito
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Join Date: May 2006
Location: France
Posts: 818
quickly translated from Eric homepage by bing.
"The PC DOS version:
Articles in the press of the time criticized the short duration of the Amiga version. Delphine Software suggested to extend it. I had in stock a few unused ideas, sufficient basis to design a full level. However it was essential not to break the overall pace of the game, he was out of the question to add anything after the ending sequence. The ideal site was located just before the arena when the friend saves Lester at the end of a long dead-end corridor. I decided to strengthen the bond between the hero and the alien, develop their mutual assistance. The problem is that I had less than 2 months to make it happen. Here we go again for 16 h 7/7... In the end, this level brings a lot to the game. This version was ported by Daniel Morais.'
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