View Single Post
Old 29 November 2016, 12:51   #25
meynaf
68k wisdom
meynaf's Avatar
 
Join Date: Nov 2007
Location: Lyon (France)
Age: 44
Posts: 2,381
Quote:
Originally Posted by Locutus View Post
Create a paravirtualized environment to run the whole MacOS in.

Thats nothing like WINE ;-)
Less complicated, but based on the same principles. Wine isn't a full reimplementation of Windows, is it ?


Quote:
Originally Posted by Locutus View Post
Ofcourse you could reimplement the Mac Toolbox etc, has (partially) been done before etc.
A quite complex task this is.


Quote:
Originally Posted by Locutus View Post
Probably to port Mac Games just implementing MacDraw would get you very far.
Errh, no. I've ported one and can tell.


Quote:
Originally Posted by Locutus View Post
The thing with 'Closeness' and the 68k Mac is that there never was such a thing as 'The Mac' in hardware terms. A Mac Classic and a MacIIfx are about as different as a Atari ST and a Amiga 4000.

Mac software is all written to work against established API's (QuickDraw, etc) which is part of why Shapeshifter etc are fairly 'simple'
Yes but that's why we don't need to care about mac hw. Most of what runs on a Mac can run directly on an Amiga, that's why i see them as 'close'.


Quote:
Originally Posted by Locutus View Post
...Darn, i ended up posting in this thread again.
Me too
meynaf is offline  
 
Page generated in 0.09792 seconds with 9 queries