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Old 10 November 2016, 01:33   #2
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The difference between floatingpoint calculations in WinUAE and on a real Amiga with an FPU is that the FPU emulation in WinUAE is restricted to DoublePrecision (64 bit) and a real FPU can perform ExtendedPrecision (80 bit) too. This limitation is caused by the VC-compilers. VisualC can not handle ExtendedPrecision.

Last edited by PeterK; 10 November 2016 at 11:49.
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