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Old 15 October 2016, 22:03   #24
eXeler0
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Join Date: Feb 2015
Location: Sweden
Age: 43
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Quote:
Originally Posted by meynaf View Post
I'm afraid it won't fit very well. Later Atari maybe, but not ST. And not "as is".

Many ST programs (especially games) rely heavily on cpu timing and will break with fast cpu.
Old TOS (like 1.62) need 24-bit addressing limit.
The Amiga only uses autovector interrupts, so i doubt the cpu on the vampire knows how to handle mfp68901 ones.
Unlike Amiga, the ST chips can generate bus errors (especially in user mode) and these need to be handled - the vampire cpu probably doesn't catch them.

I'm not saying it can't work at all, just that it won't be as easy as it first looks.
I Think that right now it should be seen as nothing more than a proof of concept.
I'm sure Atari support is way down on the todo-list, but given time, its not far fetched to imagine they'd do a separate "branch" of the ApolloCore to work with ST.

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