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Old 12 October 2016, 16:45   #21
ED-209
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Join Date: Mar 2012
Location: OCP
Age: 37
Posts: 960
Quote:
Originally Posted by Toni Wilen View Post
If only single sample sounds wrong but other samples that play at the same time are not wrong: probably game doing something sound timing sensitive.

Also, buffer size less than 4 or so: you are on your own, don't do it, buy a better pc and so on if you have sound problems
Yeh only single samples. I need to do more testing to confirm whether it only affect new pull mode, it got my attention because I've never heard anything like it before..

I would use my new PC if nvidia had not dropped DVI-I support
But with this hardware & old audio mode, for a long time I've been using sound sound buffer @ 256 samples in low latency/no buffer, without issue.
Btw is it possible to add the option to switch between pull mode & legacy audio mode? (In case new mode is more resource hungry)
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