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Old 04 October 2016, 19:54   #3
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 42
Posts: 19,561
I don't think this is possible. There does not appear to be any way to read pixel data "under" the window (DWM probably knows whats behind the window but I can't find any API to do it) and transparency features that Windows supports are useless for genlock emulation and do not work with D3D.
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