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Old 25 September 2016, 21:27   #8
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 42
Posts: 19,561
Quote:
Originally Posted by mark_k View Post
The relevant line is probably this then:
fixme:d3dcompiler:compile_shader Compilation target "fx_2_0" not yet supported
Most likely reason.

Quote:
So for the basic D3D mode, where in the WinUAE source is that handled?
Same file, different code path. Note that there is no option to force no-shader mode without recompile. (In other words: the graphics issue you see may or may not be wine bug..)
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