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Old 25 September 2016, 21:03   #7
mark_k
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Join Date: Aug 2004
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I got this in Wine log output:
trace:d3dx:D3DXCreateEffectCompilerFromFileW srcfile L"C:\\Program Files\\WinUAE\\plugins\\filtershaders\\direct3d\\_winuae.fx", defines (nil), include (nil), flags 0x20000, effectcompiler 0x6a4cd68, parseerrors 0x6a4cd5c.
trace:d3dx:D3DXCreateEffectCompiler srcdata 0x3cec0000, srcdatalen 2189, defines (nil), include (nil), flags 0x20000, compiler 0x6a4cd68, parse_errors 0x6a4cd5c
trace:d3dx:d3dx9_effect_compiler_init effect 0x37550178, data 0x3cec0000, data_size 2189
trace:d3dx:d3dx9_base_effect_init base 0x37550180, data 0x3cec0000, data_size 2189, effect (nil)
trace:d3dx:d3dx9_base_effect_init Tag: 33202f2f
trace:d3dx:d3dx9_base_effect_init HLSL ASCII effect, trying to compile it.
fixme:d3dcompiler:compile_shader Compilation target "fx_2_0" not yet supported
warn:d3dx:d3dx9_base_effect_init Failed to compile ASCII effect.
fixme:d3dx:d3dx9_effect_compiler_init Failed to parse effect, hr 0x8876086c.
trace:d3dx:free_effect_compiler Free effect compiler 0x37550178
trace:d3dx:d3dx9_base_effect_cleanup base 0x37550180.
warn:d3dx:D3DXCreateEffectCompiler Failed to initialize effect compiler
trace:d3dx:D3DXCreateEffectCompiler srcdata 0xe603a8, srcdatalen 2087, defines (nil), include (nil), flags 0x20000, compiler 0x6a4cd68, parse_errors 0x6a4cd5c
trace:d3dx:d3dx9_effect_compiler_init effect 0x14a100, data 0xe603a8, data_size 2087
trace:d3dx:d3dx9_base_effect_init base 0x14a108, data 0xe603a8, data_size 2087, effect (nil)
trace:d3dx:d3dx9_base_effect_init Tag: 33202f2f
trace:d3dx:d3dx9_base_effect_init HLSL ASCII effect, trying to compile it.
fixme:d3dcompiler:compile_shader Compilation target "fx_2_0" not yet supported
warn:d3dx:d3dx9_base_effect_init Failed to compile ASCII effect.
fixme:d3dx:d3dx9_effect_compiler_init Failed to parse effect, hr 0x8876086c.
trace:d3dx:free_effect_compiler Free effect compiler 0x14a100
trace:d3dx:d3dx9_base_effect_cleanup base 0x14a108.
warn:d3dx:D3DXCreateEffectCompiler Failed to initialize effect compiler


The relevant line is probably this then:
fixme:d3dcompiler:compile_shader Compilation target "fx_2_0" not yet supported

So for the basic D3D mode, where in the WinUAE source is that handled?
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