Thread: Cho Ren Sha 68K
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Old 21 September 2016, 22:52   #23
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Join Date: May 2001
Location: New York
Posts: 19,265
If you can replicate the ACTION of Cho Ren Sha 68K on an A1200, I wouldn't mind the color count to be less. You could maybe use copper color changing to get some interesting effects.

But as I said I don't think this kinda game is possible on an A1200 at all. Anybody willing to prove me wrong go ahead and shut my mouth
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