Originally Posted by Adrian Browne
Nice. There seems to be a definite and coherent aesthetic here much like a commercial quality game.
We are aiming to produce the best quality we are able with this game. Magnus' scroll routines are 50hz and a joy to behold. We have a very clear idea what we want from the finished game in terms of visuals and story.
I look forward to the day when we can launch a teaser trailer and demo so people can see for themselves what it is we're creating, after that then hopefully they will like it