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Old 14 September 2016, 21:44   #155
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Join Date: Feb 2011
Location: Preston England
Posts: 282
Originally Posted by Adrian Browne View Post
Nice. There seems to be a definite and coherent aesthetic here much like a commercial quality game.
We are aiming to produce the best quality we are able with this game. Magnus' scroll routines are 50hz and a joy to behold. We have a very clear idea what we want from the finished game in terms of visuals and story.

I look forward to the day when we can launch a teaser trailer and demo so people can see for themselves what it is we're creating, after that then hopefully they will like it

Last edited by LordNipple; 14 September 2016 at 22:19.
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