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Old 29 August 2016, 11:32   #131
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 42
Posts: 19,516
Quote:
Originally Posted by ED-209 View Post
Hmm, well DirectSound in low latency no buffer mode works, but it needs a significant amount of buffer to be error free (4+).. any less and cpu usage & fps spike badly, causing the same negative effects as wasapi pull mode (without the screen tearing).
My point was that if directsound works the same as in 3.3.0, it confirms there is no more other recently introduced problems to fix before it is time for wasapi pull mode tuning for vsync modes.
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