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Old 21 August 2016, 13:50   #26
amigapd
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Join Date: Nov 2010
Location: london / uk
Posts: 378
Yes I ve tried changing the level design and removing the baddie. I think it is something to do with the scroll routine and possible memory issue. The one thing I haven,t tried is using the exit option for falling from the bottom of the screen. The guy who wrote the skeleton disk did post on Eab a few years back He wrote the Egor in toyland game and has done some youtube videos The best bet is probably trying to make contact with him He might also know how to add the moving platforms into the game too. He also updated the engine to tun at 60 fps rather than the 50 for the skeleton disk.

Update

The programmer is mentioned in this EAB thread and did make a few posts back in 2007 - http://eab.abime.net/showthread.php?t=28684

He also made these youtube videos

[ Show youtube player ]

[ Show youtube player ]

Last edited by amigapd; 21 August 2016 at 14:55. Reason: Extra info on original programmer
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