Best open source, mod-able RTG-friendly FPS Engine running on 68k?
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31 July 2016, 10:36
Total Chaos forever!
Join Date: Aug 2007
Location: Ft. Collins, CO USA
A Mesa implementation using vectors will speed up 3D quite a bit but the 2D blitting will come out first.
Also, once I get my card, I'm going to try to vectorize AHI.
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