View Single Post
Old 06 July 2016, 23:40   #134
Registered User

eXeler0's Avatar
Join Date: Feb 2015
Location: Sweden
Age: 44
Posts: 1,467
Originally Posted by ReadOnlyCat View Post
I currently work on a game where the landscape is a patch of around 400km square of terrain. If anyone here can find a way for this to fit under 64 MB just for the heightmap you guys are most welcome but I won't be holding my breath.
As you say absolutely nothing about the complexity or detail level of the terrain that would be real easy ;-)
I can probably do it in 64 bytes then ;-)
With 64 kilobytes it might even look "almost interesting" ;-)
eXeler0 is offline  
Page generated in 0.03959 seconds with 10 queries