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Old 25 June 2016, 08:15   #35
Join Date: Feb 2013
Location: spain
Posts: 897
Originally Posted by DrBong View Post
Is Musashi's release simply a disk crack + trainer, or is it supposed to be fixed for higher CPUs also? If it's just a disk crack, then that would explain the pauses. Fixing Ghosts 'n' Goblins is no trivial task as even the WHD patchers had trouble.

Can anyone tell me if CFOU's WHD patch eliminates the pauses 100%? For that matter, did Jeff ever manage it with his JST patch?
of course the pauses are fixed in the whdload CFOU release, such release is perfect
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