Originally Posted by idrougge
Exactly. Add to that the fact that the proportions of C64 gamers vs "serious" users was different in Europe and America. Doesn't mean that the absolute number of GEOS users was smaller, only that they were outnumbered by gamers, swappers, crackers and demo coders.
Indeed. That is an acute observation.
The home computer markets was probably not uniform, with adults getting the machine for serious applications and looking into educating themselves to the medium while kids woul see it mostly as a game machine with the exception of a few who would go for the creative aspect (code, graphics, audio).
I would love to know the proportions of these users in the total.