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Old 17 June 2016, 13:30   #23
Akira
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Join Date: May 2001
Location: New York
Posts: 17,959
I played Ghosts n Goblins for the first time yesterday. It's crazy how good of a conversion it is compared to Ghouls N Ghosts which plays like a shitty Amstrad game (sorry Denis :P).

The added thingies on the WHDLoad version like the ability to turn in the air make it quite perfect! I am sure any fellow cracker can add these features to the disk version and make it real cool. JOTD did teh WHD one so he might be the man for the job to making a floppy version.

Why weren't more arcade conversions done right like this? I have noticed a few games using that kind of vertical-ish screen format too, it's quite good for certain 80s coinop conversions!
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