Just out of curiosity.
If the cracking experts such as Fairlight Crystal etc had put their collective minds to it, could they have come up with unbeatable copy protection? Is it actually possible to make a game 'crack-proof'?
Also, did any crack teams ever put their talents to creating a game? It seems a lot of crackers were better than most of the game developers. I know Team 17 were ex-demo coders but were there any crackers turn developers?