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Old 28 May 2016, 17:21   #5
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Join Date: Jun 2015
Location: Los Angeles / California
Posts: 10
Ok, I tested with 3.1 and the same issue exists there too with 1920x1080.

At 1680x1050 in windowed mode it doesn't scale so the vertical lines look fine as the pixels are 1:1 but it's too small to use, and in full window it scales from 1680 to 3840 just like it does in fullscreen mode so there are scaling artifacts across the whole screen.

You might be able to reproduce the artifact without a 4K monitor. My guess is that if you can open a screen (e.g. with picasso96mode test screen) at exactly half the physical resolution of your monitor, assuming your Windows desktop is set to the physical resolution, you'd have a 2:1 ratio as well, showing the artifacts.
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