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Old 22 May 2016, 13:03   #11
earok
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Join Date: Dec 2013
Location: Auckland
Posts: 3,545
Quote:
Originally Posted by jotd View Post
<AD> did you try my Supercars III remake on PC (java-powered) ? </AD>
A little. It's a bonus feature on our Supercars Disc


@AmigaJay I haven't investigated the palettes yet. I'm sure it's possible to find and replace them (the files in the disc image are all crunched but they can be decrunched easy enough) but I'm not totally certain what complications there are going to be - for instance I don't know how the cars, bullets etc use palettes, so if I change some it's possible it might make the rest of the game look bad. In any case I'll keep investigating if rips of the Supercars International maps emerge.


Edit: A second complication, with OCS palettes you've only got the basic 4096 colours. Without extra half brite for instance there are only 16 shades of grey, which could complicate things if we try to replicate the subtle differences. A full blown AGA version would do the Supercars International graphics justice but that's way beyond my capability!
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