Quote:
Originally Posted by Anubis
Pinball dreams and pinbal illusions - both use left ctr and left shift to control left flipper, while right shift and right control move right flipper. I find right control and left shift working fine, while left control was missing, and as you noted, right shift moves both flippers.
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Looks like more alt than ctrl according to the documentation:
Code:
Right SHIFT/ALT/AMIGA - flip right flipper cycle lit/unit lights clockwise Left
SHIFT/ALT/AMIGA - flip left flipper cycle lit/unit lights anti-cloc.
Following latest push in github I just made, now all the key are working well for pinball dream/illusions...
Quote:
Originally Posted by Anubis
How hard would be to make it possible to change what each key on gamepad does? (like button 0 - autofire, button 1 - regualrd fire button, button 2 - space... etc.)
Not so good with C++ (made few projects back at school long time ago), but if I can help with anything, please let me know.
Oh, one more question, is there documentation regarding any key combinations?
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Just take an issue which looks important to you... you will always give more energy in this case
I got two improvement from other peoples lately which are nice addition: reset using ctrl+left amiga+right amiga and joystick dead zone... they were quite simple but interesting....
I think there is no key combination in current code...