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Old 04 May 2016, 16:30   #6
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Join Date: May 2016
Location: genova / italy
Posts: 1
2 triangles and 1 fragment shader...

Originally Posted by Mequa View Post
Now that modern GPU hardware has reached the point where it can render ray-traced graphics in real-time, as opposed to the hours-per-frame on the old Amiga...

I made this
everything on GPU, source code included
I had a lot of fun in making it.. Amiga rulez!
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