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Old 24 March 2016, 17:56   #5
James
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Join Date: Mar 2010
Location: Beckenham/England
Posts: 461
Quote:
Originally Posted by eXeler0 View Post
The answer I'm looking for is really a bit more specific.. *this* particular port of this engine with this patch etc... Working editors etc.
The best Quake engine is quite obviously the glquake port by CowCat, but it needs Warp3D.

http://eab.abime.net/showpost.php?p=...&postcount=166

AFAIK all Quake ports require FPU, does Vampire even support that yet? Quake 2 is less useful because all mods need porting, and it has much less current support than the original Quake. As for editors, I know of nothing for Quake 2, but Quake on Amiga has Quest for Map editing, Demolicious for demo editing, PakMan for editing pak files, and a couple of QuakeC ports. You would of course be better off using PC software...
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