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Old 22 March 2016, 19:38   #229
bubbob42
Registered User
 
Join Date: Oct 2012
Location: Aachen, Germany
Posts: 364
The game works great on Amiga 1200 + ACA1221. I copied the "tf"-file to HD and wrote a small AmigaDOS-skript containing

Code:
execute WHDLoad-startup
tf
execute WHDLoad-cleanup
That way, network and USB are reenabled after exiting Tanks Furry.

Further observations after some hours of playtime:

- the game won't work on a 512kb-chipmem machine (complains about needing at least 512kb chipmem)
- the drive motor keeps running when booting the game from floppy (kinda oldschool, but also annoying)
- 7-year old boys absolutely love to play coop mode with their dad. They even prefer it over watching daddy play "World of Tanks". Highest praise you can get!
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