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Old 22 March 2016, 18:38   #229
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Join Date: Oct 2012
Location: Germany
Posts: 379
The game works great on Amiga 1200 + ACA1221. I copied the "tf"-file to HD and wrote a small AmigaDOS-skript containing

execute WHDLoad-startup
execute WHDLoad-cleanup
That way, network and USB are reenabled after exiting Tanks Furry.

Further observations after some hours of playtime:

- the game won't work on a 512kb-chipmem machine (complains about needing at least 512kb chipmem)
- the drive motor keeps running when booting the game from floppy (kinda oldschool, but also annoying)
- 7-year old boys absolutely love to play coop mode with their dad. They even prefer it over watching daddy play "World of Tanks". Highest praise you can get!
bubbob42 is offline  
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