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Old 16 March 2016, 14:29   #65
eXeler0
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Join Date: Feb 2015
Location: Sweden
Age: 43
Posts: 1,389
Quote:
Originally Posted by Retro-Nerd View Post
Actually Hybris and Battle Squadron shows a good arcade quality on the Amiga. So, a vertical shmup then? Then you should really go for AGA or you reach the limit very fast if you plan a fast shmup with tons of sprites/animations/enemies.
Probably not relevant in this particular case since the aim is one of the unexpanded "small Amigas" but it would be cool and just maybe a bit innovative if someone would do a vertical shmup using a simplified 3d engine / hybrid and use polygonal object instead o sprites to overcome the limits of sprite sizes and numbers.. [emoji12]
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