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Old 12 March 2016, 00:16   #57
JudasEZT
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Join Date: May 2003
Location: mercury
Posts: 536
Quote:
Originally Posted by phx View Post
Right. Then development wouldn't feel much different to a standard PC game.

I vote for 500, because its limitations increase the chances to get the game ever finished. A technically perfect AGA game is certainly nice, but you will have a lot of work to fulfill all expectations there. Too many projects fail, because they wanted too much.
Thats exactly my point of view.

An specific game for a plain A1200 game would be very interesting to see. Yet maybe would provoke the design be less focused and less retro.. chances of finishing would decrease if the goals get diffused.. thats the voice of experience.

At this moment, something upper to a A1200 I think is not very interesting nor really Amiga-retrogaming stuff. Maybe in future times will be, who knows.
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