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Old 11 March 2016, 20:33   #47
phx
Natteravn

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Join Date: Nov 2009
Location: Herford / Germany
Posts: 988
Quote:
Originally Posted by DanScott View Post
Accelerators and funky graphics cards just don't excite me like a copper & blitter & hardware sprites
Right. Then development wouldn't feel much different to a standard PC game.

I vote for 500, because its limitations increase the chances to get the game ever finished. A technically perfect AGA game is certainly nice, but you will have a lot of work to fulfill all expectations there. Too many projects fail, because they wanted too much.
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