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Old 11 March 2016, 20:26   #43
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Originally Posted by ajk View Post

It's not about stuff not fitting in memory, but because Chip RAM really cripples the 020 speed-wise. The Fast RAM should be there not to allow for sloppy coding, but to properly take advantage of the A1200. That would make for spectacular stuff in the hands of proficient coders
Proficient coders can make spectacular stuff on Commodore 64s and Amiga 500s without add-ons, so if they need the extra RAM, they are not as proficient
There's many OCS/ECS limit-pushing games, but no AGA ones. AGA was short-lived and nobody really pushed the limits of the stock hardware too much.
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