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Old 10 March 2016, 15:37   #15
eXeler0
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Join Date: Feb 2015
Location: Sweden
Age: 43
Posts: 1,388
Quote:
Originally Posted by DanScott View Post
I don't necessarily think that pimping up an A500 game to use 256 colours is the way to go to make a good A1200 game.
Granted, I think the CD32 software library proved this already :-)

But regarding OCS vs AGA, you won't get a unanimous decision from these forums, you should probably decide this from your own experience and based on what *you* want most :-)
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