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Old 10 February 2016, 02:00   #7
Akira
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Join Date: May 2001
Location: New York
Posts: 17,676
Keep up the good work, I hope you find a coder to help you out. Don't limit yourself to AMOS, if you have not made any code for it, then let a coder with experience in Blitz or ASM step forward if they feel like doing so. Sticking to AMOS would make sense if you had a huge chunk of working code already made.

You need to work with a coder to further nail down the graphics, to work around real Amiga limitations. On your first pic for example I see you could have some color palette problems (that enemy tank has maybe too many colors). And remember you have to keep one palette throughout, so choose your colors wisely.
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