Originally Posted by kamelito
If the script engine is ported maybe it'll be simpler to port the others games using it, a bit like what E.Chahi did for Another Wolrd.
The script engine is nothing, it's already ported. It's the script itself that causes trouble, by accessing memory that it shouldn't (like doing screen base -$10000 or some adress in the exe + some value, leading to a free mem area), and even by accessing hardware registers.
Think of it like some Basic program doing POKEs all over the place...
I can only confirm that the script system is indeed the same, though the code isn't identical.