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Old 21 January 2016, 21:02   #43
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Join Date: Oct 2009
Location: Germany
Posts: 1,970
Originally Posted by 8bitbubsy View Post
Ah I see the problem. I think it's because of the dot (".") in the directory. I'll try to look into it. Weird stuff...
Please don`t waste your time with this. At least if you cannot reproduce it.

128kB sample support was fixed in PT3.62. I don't know if it could properly load 128kB samples, but it could at least load MODs with 128kB samples and you could see all of it and set loop points and stuff. The replayer could also play loop points above the 64k barrier. PT3.15 and older versions had severe problems with 128kB samples.
I`m using PT3.62 and mean it hasn`t full support of 128kB samples handling. Yes, it can load modules containing large samples but it cannot load or record 128kb samples. Hence, I belive they are seldom used. I myself just used it in around 2 modules. You need to build samples >64k in the sample editor. Also only the first 64k are shown in the editor, so you cannot set loop points this way or edit it like 64k samples.
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